Installation
Requirements
- Godot 4.6 (use the version recommended in each release note).
- A Godot project with an
addonsfolder.
Tip
If your project does not have an addons folder yet, create it at the root of your project.
Install from GitHub Releases
- Open the releases page: https://github.com/gaea-godot/gaea/releases
- Download the latest 2.0 source code archive (
.zip) under the "Assets" section. - Extract the archive.
- Copy the
gaeafolder into your projectaddonsfolder.
Your structure should look like this:
res://
addons/
gaea/
gaea.gd
plugin.cfg
...
Enable the Plugin
- Open your project in Godot.
- Go to Project > Project Settings > Plugins.
- Find Gaea 2.0 and set it to Enabled.
If installation succeeded, Gaea will be available in the editor and you can start creating generators and graphs.
Update Gaea
- Back up your project (always a good idea before updating any plugin).
- Disable the plugin in Project Settings > Plugins.
- Close the project.
- Delete the old
res://addons/gaeafolder. - Copy the new files into
res://addons/gaea. - Reopen the project and enable the plugin again.
Warning
Gaea 2.0 is in active development. Some updates may include breaking changes. Check the release notes before updating an existing project.
Troubleshooting
- If the plugin does not appear in the Plugins list, make sure
plugin.cfgis present inres://addons/gaea/and confirm the folder is named exactlygaea. - If the plugin appears but cannot be enabled, verify your Godot version matches the requirement in the selected release and reopen the project.
- If you are using Godot 4.5 or below, use the
1.Xbranch/release line instead of2.0. Or use earlier releases of2.0that support your Godot version. - If you encounter any issues after installation try to reload the project using Project > Reload Current Project or restart the editor.
- For further help, open an issue on the GitHub repository: https://github.com/gaea-godot/gaea/issues